// Sets default values AInConfigBPLibrary::AInConfigBPLibrary() { // Set this actor to call Tick() every frame. You can turn this off to improve performance if you don't need it. PrimaryActorTick.bCanEverTick = true;
}
// Called when the game starts or when spawned voidAInConfigBPLibrary::BeginPlay() { Super::BeginPlay();
}
// Called every frame voidAInConfigBPLibrary::Tick(float DeltaTime) { Super::Tick(DeltaTime);